#ADDED BY WIZARD
CPP_FILES += linux_writer.cpp

#ADDED BY WIZARD
CPP_FILES += windows_writer.cpp

#ADDED BY WIZARD
CPP_FILES += jpeg_image.cpp

#ADDED BY WIZARD
CPP_FILES += bmp_image.cpp

#ADDED BY WIZARD
CPP_FILES += image.cpp

#ADDED BY WIZARD
CPP_FILES += linux_reader.cpp

#ADDED BY WIZARD
CPP_FILES += windows_reader.cpp

#ADDED BY WIZARD
CPP_FILES += writer.cpp

#ADDED BY WIZARD
CPP_FILES += lab2rgb_converter.cpp

#ADDED BY WIZARD
CPP_FILES += blender.cpp

#ADDED BY WIZARD
CPP_FILES += gaussian_table_computer.cpp

#ADDED BY WIZARD
CPP_FILES += entropies_computer.cpp

#ADDED BY WIZARD
CPP_FILES += rgb2lab_convertor.cpp

#ADDED BY WIZARD
CPP_FILES += reader.cpp

#ADDED BY WIZARD
CPP_FILES += linux_hdr.cpp

#ADDED BY WIZARD
CPP_FILES += windows_hdr.cpp

#ADDED BY WIZARD
CPP_FILES += hdr.cpp

#ADDED BY WIZARD
CPP_FILES += linux_hdr_builder.cpp

#ADDED BY WIZARD
CPP_FILES += windows_hdr_builder.cpp

#ADDED BY WIZARD
CPP_FILES += hdr_builder.cpp


# C++ source files 
CPP_FILES += main.cpp

CUDA_FILES +=

CPP_COMPILER_FLAGS += \
                      -Wall \

CUDA_COMPILER_FLAGS     += \

LINKER_FLAGS += \

include $(BUILDER_ROOT)/core/exe.mk
